Update on Unity's Pricing Plan Pandemonium

I will continue to use Unity for Bloody Bastards, since they pinky-promised (this time for realsies) that the current ToS will stay in place for the current versions of Unity and that future versions will have a choice of either a revenue share of 2.5% or the "installation fee" (now coined the "initial engagement fee"?!?) once you go over a certain revenue + lifetime installs threshold. All this data will supposedly be only self-reported. An honour-based system, if you will. This is ok. They should've just asked!

I would love for the next Tibith games to also be made in Unity, but the trust has to be regained and that's going to take some time.

Peace!